// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers

// Windows Header Files:
#include <windows.h>
#include <vector>
#include <algorithm>
#include <iostream>
#include <commdlg.h>
#include <stdlib.h>
#include "newmem.h"
#include "comms/ce/dynarray.h"
#include "comms/ce/unihash.h"
#include "comms/comms.h"
#include "comms/ce/Resfile.h"
namespace comms{
#include "cMaterial.h"
#include "cMeshConatainer.h"
#include "cMeshIO.h"
#include "cMeshObj.h"
}
#define __abs abs

#define _3DC_SDK_VER 2.0





// TODO: reference additional headers your program requires here
